Change the color of any material rendered with any shader!
- Alters textures, works with any shader/material
- Supports multiple materials and textures on an object
- Share shifted materials across objects
- Realtime recolor mode (RT
- Adjust parameters at run-time
- Use as a camera post-process effect too!
- Hue, saturation, value, brightness, and contrast
- Replace one color with another
- Desaturate all but one color
- Tune threshold and softness for color replacements
- Adjust hsv, rgb, and alpha curves
- Smoothly transition between two LUTs
(This will require a modern WebGL-capable browser.)